Recent Posts

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Image Sharing / Re: Path tracing an old scene Fields
« Last post by Hetzen on Today at 11:01:04 AM »
Thanks guys.

Last render on this one, I switched up the Ray Detail modifier to 1 as Oshyan suggested, which made a big difference....
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Image Sharing / Re: Untouched Land
« Last post by sjefen on Today at 10:07:05 AM »
Nice color scheme and scene as a whole. I like it very much.

Mr. Lamppost has released grasses a long time ago, Walli has too, and I have some (free) at NWDA. Searching the forum may help you find them.

I find Ulco's (Dune) single grasses to be incredibly versatile, but due take awhile to populate. His clumps are very nice as well.

The grass you have in this project looks rather nice, very soft and "rolling". The ground texture in the right with the grass particularly draws my attention. It's nice.


The problem with this grass clump, is that it consist of maybe 3 single grass strands.
I have to make billions of instances  :'(


- Terje
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Image Sharing / Re: More Columnar
« Last post by DocCharly65 on Today at 09:44:07 AM »
In fact a bit high saturation and the high cirrus clouds look a bit strange and stretched. But all in all a nice scene.
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Image Sharing / Re: Mars Again
« Last post by DocCharly65 on Today at 09:40:08 AM »
I think it looks convincing for a Mars render (though I wasn't there in the last weeks… :) )
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Image Sharing / Re: New series of river works
« Last post by DocCharly65 on Today at 09:32:14 AM »
uups… :)
Thanks for the explanation.
I thought it could be a salt crust due to a few sharp edges I thought I have seen.
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Image Sharing / Re: Path tracing an old scene Fields
« Last post by DocCharly65 on Today at 09:29:41 AM »
I like the last version most, too  :)

I'm not sure yet what to think about PT from what I have seen in the forum.
Seems that I am a fan of softer and a bit more washed-out images. PT seems to increase contrasts.
Especially in the first render I am missing the surface details of the standard version.
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Image Sharing / Re: New series of river works
« Last post by Dune on Today at 09:24:22 AM »
Nope, this should depict a sandy floor, with puddles of water, and higher banks of hard seaclay (where the veggies reside), like a tidal area. But maybe the sand should be brown-greyer, I'll have to ask the client (specific location, you know).
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Image Sharing / Re: New series of river works
« Last post by DocCharly65 on Today at 09:14:34 AM »
I remember the same what WASasquatch says, but I'm still remaining on 4.1x and didn't test PT so far.

Did I miss the description somewhere? Are the last renders in your project about salt production?
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File Sharing / Re: Directional Slope Masks
« Last post by Hannes on Today at 09:10:08 AM »
For example snow blown by the wind onto one side of a mountain. Or mushrooms only growing on one side of a treetrunk.
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Image Sharing / Re: Columnar Cliffs - Evolved
« Last post by DocCharly65 on Today at 09:06:39 AM »
Nice detail view!
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