Recent Posts

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11
Image Sharing / Re: My Painted shader Canyon...
« Last post by bobbystahr on Today at 02:24:45 PM »
Well done, looks good!

still missing the last line of water but should be done today LOL
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Image Sharing / Re: My Painted shader Canyon...
« Last post by the first seer on Today at 02:16:28 PM »
Well done, looks good!
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Image Sharing / Re: My Painted shader Canyon...almost done
« Last post by bobbystahr on Today at 02:00:22 PM »
It seems I hit some switch or other that has caused my render tome to stretch to maybe 5 times what it was but here's a crop at 13hrs16min.
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Image Sharing / Re: a few trees are not wrong
« Last post by the first seer on Today at 01:30:25 PM »

Nice work and they remind me about those game too.
I played Riven but i never finished Myst.

Thank you much!

That's the way my friend felt, but for Myst I needed an online solution.
I then played the rest of the Myst series, but the two Riven and Myst were not quite up to scratch. I also ordered the valuable books, it was nice to hold the story in my hand and they are standing in a glass vitrine.
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Image Sharing / Re: a few trees are not wrong
« Last post by the first seer on Today at 01:26:38 PM »
"Agantus the beginning"
Time to tell a story ...

The dominions of a dynasty played as usual around worlds.
A holographic chessboard was their weekly playing field.
The worlds that were lost were eliminated, new seedlings were planted in their place.
But "Agantus" was forgotten, an ancient world, with artifacts dating back to the days of the Ancients, perhaps that was the reason why they escaped the destruction of the "Tomuncarr" of the players.

It all began when I posted one of my works in a Blender FB group and a member wrote me his opinion, which resulted in a conversation with the result that we both love Myst and Riven and this great game influences our work.

Aaron Gwynaire I got to know, is currently working on a similar game like Myst, and has great ideas and designs that have led me to deviate from the extreme surrealism and dive into the myst world with a little story about "Agantus" that I like to continue here would like to. Here a video from him:

youtu.be/yZrwhCXztf8

I work with a landscape of "Dune" and have started to insert 3 different hightfields, which create a fractal environment in the distance, middle and close by vector graphics.
It is a job with a lot of feeling and time.
The objects are designed by me in Blender, the trees are from DAZ.
Rendered in Terragen 4.3
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Image Sharing / Re: a few trees are not wrong
« Last post by Kadri on Today at 12:36:57 PM »

Nice work and they remind me about those game too.
I played Riven but i never finished Myst.
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Image Sharing / Re: a few trees are not wrong
« Last post by the first seer on Today at 12:29:42 PM »
Love the sky, clouds, and lighting in ArgoniaIII !  Love the Sci-Fi aspects of these too.  I expect to see the SG-1 crew pop out of a Stargate somewhere.  ;)

-Derek

Thank you much my friend!
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Image Sharing / Re: Silver Maple River Scenes
« Last post by the first seer on Today at 10:24:12 AM »
Looks great my friend! :)
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Image Sharing / Re: Martin's landscapes
« Last post by the first seer on Today at 10:23:15 AM »
Fascinating works!
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Image Sharing / Re: Martin's landscapes
« Last post by Martin on Today at 09:56:10 AM »
So this is anaglyph 3d.
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