Recent posts

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Terragen Support / Micro Exporter - Settings
Last post by WAS - February 15, 2020, 09:38:39 pm
Is there any scale to MPD settings and the results of a micr exported terrain? And is TG baking vertices and geometry?

In Poseray, Size Limits are exceeded, and than it says there is no geometry or vertices.

Blender loads absolutely nothing, like it did nothing.

But terragen loads its.
Image Sharing / Re: How do I proceed with the ...
Last post by sboerner - February 15, 2020, 07:21:34 pm
Beautiful finish! The light catches and highlights the cliff and temple perfectly.
Image Sharing / Re: render
Last post by SILENCER - February 15, 2020, 06:37:26 pm
Looking good

I'd push the light up some

And start playing with lens lengths.

Planes, like cars, look fabulous on long lenses, and just add that kick of realism
Image Sharing / render
Last post by Beep the Meep - February 15, 2020, 04:02:58 pm
Open Discussion / Re: Incredible work - historic...
Last post by Dune - February 15, 2020, 11:35:49 am
Awesome. What a job. Thanks for linking to this, Micheal!
Image Sharing / Re: Variations III
Last post by raymoh - February 15, 2020, 11:12:41 am
I like these variations too, but to me it looks more like a volcanic eruption rather than normal clouds, because the big cloud is sitting on the ground on the horizon.
Image Sharing / Re: Variations III
Last post by mhaze - February 15, 2020, 04:33:12 am
Like them all! The night ones in particular.
Terragen Discussion / Model update in preview window
Last post by gao_jian11 - February 15, 2020, 03:13:03 am
Why does the preview window update the grid frequently? Even if no changes were made to the model, only the camera parameters or atmospheric parameter preview windows were adjusted. This will consume a lot of CPU resources. Although there is a pause button, it is not activated by default. I feel that updating the viewport grid with a smarter mechanism will greatly improve efficiency. In more complex scenarios, when you look for the right perspective, the model updates can be very inefficient.Or am I wondering if there are some clever settings?
Image Sharing / Re: Variations III
Last post by DocCharly65 - February 15, 2020, 02:44:20 am
Wow, nice couple of renders!

I like the ones with the trees closer in the foreground and that last one most! Great!
Terragen Animation / Re: Evolution of a scene since...
Last post by DocCharly65 - February 15, 2020, 02:33:36 am
Thanks my friends :)

Kadri, you got it almost completely :)
Though I do many things in TG just waiting for random results, I had a little kind of plan here and sometimes it works as I can see in the latest version, which is the best, I think:

Animation Black Hole Klingons Von BLACKHOLE GETROFFEN - RAW Test Rendered - kleiner Radius V2 LQ.mp4

The freeze effect is reduced a bit and as a random effect I got a last rearing up or glowing of the particelcloud. I like it so far.

The animated cloud depth causes the spheres shells getting thinner by the time
The animated cloud altitude causes the expansion of the explosion and gets much slower outside my chosen distance of the explosion radius.
The animated cloud density causes (together with the depth) a dissolving effect of the "plasma/cloud/particles"
All these are working on the cumulus layers.
The cirrus layer is the visualisation of the plasma balls before the explosion.

(Just a little tribute to the first Star Trek TMP, when the V'GER probe digitizes everything that comes its way)
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