Ornament and labyrinth

Started by ThinkPink, November 06, 2009, 05:11:43 AM

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ThinkPink

Hi there!

After a few days of little frustration with TG2 (my actual work doesn't show the result I want) I browsed my Harddisk to delete old files (spring-cleaning in autumn).
There I found some so called "bump map files" of an old Paint Shop Pro version. All black and white for using as masks ... hmmm .... black and white ?  Heightfields ..... ? Well ... I saved them as "TGA", loaded them in TG2 and made some testrender.

Camera position exactly above the terrain and 90 degrees downwards

The result was "something completely different"  :D

Attached are the files:
1. the loaded heightfield (TGA)
2. the "green labyrinth"
3. the "ornament" (inverted heightfield), looks like an ornament of an old cathedral

DJ

Great idea!
It would be a challenge to produce ornaments like this by procedures....

DJ