Core and memory settings?

Started by reck, October 31, 2011, 09:08:23 AM

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dandelO

#15
http://www.planetside.co.uk/wiki/index.php/Translucent_Shader
http://www.planetside.co.uk/wiki/index.php/Layered_Shader
http://www.planetside.co.uk/wiki/index.php/Erosion_Shader

Nice!

I can imagine stuffing a billion shaders inside that layered shader and that would only take up one channel! Another billion for channel 2, and again for channel 3, etc... That is really a dream come true!

jo

Hi,

Not to be the bearer of bad tidings but I don't think those particular nodes are still under development, at least note in those particular states. They're not available in the current alphas. They must have slipped through when the node docs were imported to the Wiki.

Regards,

Jo

Oshyan

Strange that those entries remained, I thought I'd gone through and removed deprecated nodes. In any case don't get too excited, in general these are development experiments that didn't pan out. As Jo said, if this functionality is still in development or already available, it will be in a different form.

- Oshyan

dandelO