Here is some more work on multi-layered clouds. This time trying to mock a few types of clouds.
I hope some of you can help me test this file. Maybe new seeds, higher resolution, etc. I wait a pretty good minute for decent quality previews to really distinguish things.
The goal of this is to have a drop-in cloud layer(s) that distributes nicely, has multiple types of clouds at different alts, and bring it all together with a touch of haze. To that effect the default haze was lowered to 0.25 in the atmosphere.
Right now it's two cloud layers to incorporate some haze with depth, as haze in the v3 layer is super slow, but could totally be done. Though I don't think the calculations and render time are worth it for the end-result.