PT transparency

Started by Dune, August 19, 2019, 01:38:55 AM

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Dune

Here's comparison of what you guys can expect in due time; PT transparency. Matt made it work!

WAS

I was just talking about this earlier. Awesome, and great work @Matt

mhaze

Wow! nice image, Dune. I'm really looking forward to playing with this.

Agura Nata

"Live and Learn!"

Hannes

Looking great! I guess, you forgot to set the ray detail multiplier to 1? The ground looks low res under water in the lower right corner.

Dune

Well, actually I set it to 0.1, after an initial test with 0.55. I didn't know if PT uses this at all, but apparently it does. Noticed it too.

Oshyan

Indeed, the Path Tracer does respect the Ray Detail Multiplier.

- Oshyan

Dune

Thanks, good to keep in mind.