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And a bottle of rum
And a bottle of rum
Started by yossam, February 19, 2011, 12:20:05 PM
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yossam
1k+ Member
Posts: 3,069
Location: Tucker, GA
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And a bottle of rum
February 19, 2011, 12:20:05 PM
Last Edit
: February 19, 2011, 03:24:37 PM by yossam
C&C welcome...............Still not satisfied with the fog. Any advice would be most welcome.
Anyone interested in the Moon tgo..............go here.
http://www.terragen.org/index.php?action=tpmod;dl=item594
Kevin F
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Posts: 1,059
Location: UK
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Re: And a bottle of rum
#1
February 19, 2011, 04:10:25 PM
I like it!
Would you like some skeletons for a crew?
yossam
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Posts: 3,069
Location: Tucker, GA
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Re: And a bottle of rum
#2
February 19, 2011, 04:18:47 PM
Works for me............
inkydigit
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Location: Bristol UK / Belfast N.Ireland
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Re: And a bottle of rum
#3
February 19, 2011, 04:32:58 PM
great job, and cheers for the moon!
http://www.inkydigit.net
https://soundcloud.com/idxxiii
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cyphyr
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Re: And a bottle of rum
#4
February 19, 2011, 06:25:09 PM
looks good just amp up the warp factor
www.richardfraservfx.com
https://www.facebook.com/RichardFraserVFX/
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Ryzen 9 5950X OC@4Ghz, 64Gb (TG4 benchmark 4:13)
Dune
Fluent in Terragen
Posts: 20,066
Location: Netherlands
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Re: And a bottle of rum
#5
February 20, 2011, 03:03:02 AM
I wouldn't stretch the Y, but add a ridged perlin to the final density or height control. Nice image.
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And a bottle of rum
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