hi,
some render i did recently.
My main goal was to make a simple and clean dunes-desert setup.
My sand shader use pretty much the same way to do than the dandelo sand setup : few fake stone shader with 1 mm scale and a very high density.
Original size 1920*1080 .



next time i will render this without clouds...just a simple gradient sky it can be more realistic in this kind of landscape...
I want to try different pixel filter too. I want something more "creespy"...any advice ?