No umbrella

Started by Hannes, January 21, 2016, 04:56:49 PM

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I used my own rain file for this low res animation plus a little warping to make it a bit more natural.
The splashes are actually a population of tiny little white grass clumps. The seed is animated so that each frame has a different seed. "Repopulate every frame" is checked.
I had to cheat a little bit: I used some frame blending in AE to make the appearance of the "splashes" look a bit less chaotic, and there's a bit of tinting the whole scene.

After I had finished the clip, I realized that each car I picked is blue. I didn't notice that before...


Ha! Brilliant!

Awesome work Hannes, sorry for the superficial reply, but this is just cool use of TG :)


Very clever Hannes. Surprisingly great result!

- Oshyan


Seen a lot of that lately.............frog strangler rain. Great job............... :)


Smart use of Terragen and nice animation Hannes :)


He looks to be not having a good day. Good stuff on the rain effects.


Awesome, and really smart, Hannes. Congrats, as some might say  ;)


Really, really great again, Hannes! And absolutely clever solution with the splashes!  :)


Thanks a lot, guys! Although it would be great to have a sophisticated particle system in TG, it was great fun to find out how to simulate a particle simulation.


Yeah, particle system would be too easy. Finding out how to simulate simulations is much more fun  ;D

j meyer


Dell T5500 with Dual Hexa Xeon CPU 3Ghz, 32Gb ram, GTX 1080
Amiga 1200 8Mb ram, 8Gb ssd


Just because milk is white doesn't mean that clouds are made of milk.


That's so good and surprising it made me laugh...well done Hannes.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist


 ;D ;D ;D 8) 8) 8)
Really fun to see that!
It has been eaten.