I hear that that's your decision and I somewhat understand your reasoning. What's interesting to me is to consider what might have happened if we had never made the Animation vs. non-Animation distinction in the first place, i.e. back when we released Terragen 2, it had just been Professional and Creative (we did not have that distinction at the time, of course). Would you have ever bought TG then, at all? Or would you have thought "that product includes animation, which I don't need, so I won't buy it"?
I guess my question is this: are you saying that you think the absolute price is too high for the value you get from the product at this point? OR are you saying that you think it could/should be cheaper if we just didn't include this particular feature that you don't happen to need, and therefore you won't buy on principle (so to speak)? Or are you saying something else entirely?
We are definitely open to considering how to best price and position Terragen products and are interested in feedback like yours.
As for support of Terragen 3, we will continue to offer technical support for the life of the product. However we won't be publishing any new resources explicitly aimed at TG3. Some (such as TGOs) may still work with TG3 as the TGO format hasn't changed, and in general object files are broadly compatible. But our focus for development of both features and content is firmly on TG4 at this point. NWDA and other vendors will make their own choices on how they target their content. It should fortunately be fairly easy for vendors to make most content compatible with TG3, at least as an alternative with possibly some missing features/quality vs. TG4.
- Oshyan