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more complex reflections
more complex reflections
Started by rainer, December 29, 2006, 08:25:40 AM
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rainer
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Posts: 5
Location: Düren, Germany
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more complex reflections
December 29, 2006, 08:25:40 AM
This took about 6 hours on my P4 2.8GHz with HT.
Fake water on fake stones on fake stones (reflected in some water on the ground...)
Rainer
RealUser
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Posts: 229
Hey Hey!
Location: Earth, Europe, Germany, NRW, Dortmund
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Re: more complex reflections
#1
December 29, 2006, 08:56:34 AM
Looks really cooooooool!
Markus / RealUser
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visit my Renderosity Gallery at
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crazymonkey
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Posts: 49
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Re: more complex reflections
#2
December 29, 2006, 06:35:33 PM
really interesting effect, a tgd file to play with would be grand
rainer
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Posts: 5
Location: Düren, Germany
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Re: more complex reflections
#3
December 30, 2006, 06:42:10 AM
.tgd
oggyb
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Posts: 104
You think you've got a slow computer. . .
Location: Blackburn, UK
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Re: more complex reflections
#4
January 03, 2007, 01:49:08 PM
Last Edit
: January 03, 2007, 01:54:10 PM by oggyb
Looks like the bullring shopping mall at birmingham. Good effect
Question though: How do you get the water shader to cover the whole terrain. I can only get it to cover little bits. What's wrong?
M.
rainer
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Posts: 5
Location: Düren, Germany
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Re: more complex reflections
#5
January 04, 2007, 02:59:17 AM
Take a look at the .tgd file I uploaded. As far as I remember it is a water shader on one of the fake stone shaders...
Rainer
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