Many thanks my friend. You have enlightened me to many things I was unaware of but make total sense.
I had suspected the fake stones texture issue was something to do with the slope constraints in the surface layer they were plugged into.
I'm reading up on slope key settings in order to better understand how it works.
Will be working with your suggested approach this afternoon.
Makes total sense as well that the erosion needs to be after the heightfield otherwise its applying erosion to nothing.
I think in many cases on my projects Im off to the right start but there are simple things which I either overlook or dont quite yet fully understand and its nice to have people like you whom I can show my files to and find out where I'm making mistakes.
Thanks again for your help and I'll be sure and share a render when it done! Now on to clouds and atmosphere so I can start formulating more questions