Started by bobbystahr, February 11, 2018, 02:16:09 PM
Quote from: luvsmuzik on February 11, 2018, 06:51:59 PMhttp://www.planetside.co.uk/forums/index.php/topic,23918.msg241556.html#msg241556LOL I do not know which of us is worse.
Quote from: cyphyr on February 12, 2018, 08:01:16 AMCan't you just "Assign Shader" to one that is already there
Quote from: j meyer on February 12, 2018, 12:16:59 PMCreate a plane node, create a PF outside of it and then use 'assign shader'to assign that PF to the surface input of the plane, that should connect the PFto an outer input. Did it for me at least in TG 3.4.