Splitting Objects with PoseRay

Started by RArcher, March 24, 2009, 03:43:28 PM

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Here is a short tutorial on a method to split objects with lots of materials into multiple objects that correctly load into Terragen 2 using PoseRay.  This is helpful when you are running into problems with the current 16 shader limit in place in Terragen 2.

The online version can be found here: http://www.archer-designs.com/tutorials/terragen2/splitting-objects-with-poseray/index.html

If there are any questions, comments, broken links, or things you think are just plain wrong, please let me know.

Ryan Archer


I'm sure this will benefit many Ryan, Thanks Again!
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This is so cool and is going in my documentation.  Thanks Ryan.
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