Terragen for VFX – Section 5 – Rendering considerations

    Rendering Considerations is the fifth section of the ‘Terragen for VFX’ series. This section covers everything from speed/quality to rendering layers and RGB output mattes, and a lot more.

     

    Rendering courtesy of : pixelplow.net
    Terragen for VFX: Part 23 – Render Settings Global Illumination
    1080 608 Planetside Software

    In this video we explore the parameters associated with the Global Illumination PrePass process that takes place when Terragen renders

    Terragen for VFX: Part 24 – Render Settings Quality & Details
    1080 608 Planetside Software

    In this video we explore Terragen’s advanced render settings that deal with the quality and detail of the terrain, displaceable

    Terragen for VFX: Part 25 – Render layers
    1080 608 Planetside Software

    In this video we explore the Render Layer feature in Terragen 4 Professional. This render management tool allows you

    Terragen for VFX: Part 26 – RGB Matte Elements
    1080 608 Planetside Software

    In this video we explore a render technique which utilizes the red, green, and blue channels of an image sequence

    Terragen for VFX: Part 27 – Spherical Environment Render
    1080 608 Planetside Software

    In this video we demonstrate how to set up and render a 360 degree view of the Terragen environment from

    Terragen for VFX: Part 28 – Foreground Clouds Card
    1080 608 Planetside Software

    In this video we look at a technique to render an image sequence of the foreground clouds that are obscuring

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