Difference between revisions of "Sphere"

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[[Image:drex_module_12_image_0.png|485pxpx|Sphere]]
 
[[Image:drex_module_12_image_0.png|485pxpx|Sphere]]
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'''Node Description and Purpose:'''<br />
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The Sphere node creates a sphere object.
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'''Node Type:''' Object<br />
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'''Settings:'''<br />
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<ul>
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<li>
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'''Show b-box in preview:''' If this is checked the bounding box of the sphere will be displayed in 3D Previews.
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</li><li>
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'''Visible to camera:''' If this is unchecked the disc will not be visible to cameras.
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</li><li>
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'''Visible to other rays:''' TBC
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</li><li>
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'''Cast shadows:''' If this is checked the disc will cast shadows.
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</li>
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</ul>
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<u>Transform Tab</u>
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<ul>
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<li>
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'''Center:''' This sets the position of the centre of the sphere.
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</li><li>
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'''Radius:''' This sets the radius of the sphere.
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</li><li>
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'''Import chan file:''' Clicking this button allows you to import a .chan file to animate the sphere.
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</li>
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</ul>
  
 
==Additional tabs for Sphere==
 
==Additional tabs for Sphere==

Revision as of 11:33, 19 February 2012

Sphere

Node Description and Purpose:
The Sphere node creates a sphere object.


Node Type: Object


Settings:

  • Show b-box in preview: If this is checked the bounding box of the sphere will be displayed in 3D Previews.
  • Visible to camera: If this is unchecked the disc will not be visible to cameras.

  • Visible to other rays: TBC

  • Cast shadows: If this is checked the disc will cast shadows.

Transform Tab

  • Center: This sets the position of the centre of the sphere.
  • Radius: This sets the radius of the sphere.

  • Import chan file: Clicking this button allows you to import a .chan file to animate the sphere.

Additional tabs for Sphere[edit]

The bounding box is a box which surrounds (or bounds) an object or shader. This box shows the maximum extents of the item inside it. Sometimes abbreviated as "b-box".