Hi all,
I'd like to share with you a habit I have developed for myself, that I find I'm using almost everytime nowadays.
You know the situation when you are in the process of developing an image, and you're doing test render over test render to see if your latest changes turned out ok. These endless minutes and hours just to get a decent preview of what you're doing.
I found that "ray trace everthing" (RTE) is one of my best friend, especially when the development focus is on the sky and the athmosphere in general.
Try this out: make a big fat cloud that would usually take long to render. Then, setup your render node to use RTE. Now comes the important point: set AA to 1 - yes, only 1 (for previewing that's enough in most cases). You can leave the render detail setting at whichever level you need GI to be, because GI is the only element still controled by the detail setting once RTE is enabled.
Now render away. Remember, this is a preview quality setting, but it's actually quite good with sky-focused images. Most scenes with these settings, at 600px wide, render in under a 30 seconds on a i7 920 on 8 threads, but you get a decent size preview at a reasonable time.
I hope this is helping others as much as it did help me

Frank