TG2 update.

Started by icarus51, July 25, 2010, 01:32:00 AM

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PorcupineFloyd

Anything that makes micro-adjustments (read - small scenes, not huge landscapes) more friendly and useful would be nice. Even more than improvements to render engine.

Henry Blewer

Thanks Jo. We're all getting exited and intensely curious what the new improvements and features will be.
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Forget Tuesday; It's just Monday spelled with a T

sjefen

Great. Thanks for stepping by Jo

Regards,
Terje
ArtStation: https://www.artstation.com/royalt

AMD Ryzen Threadripper 1950X
128 GB RAM
GeForce RTX 3060 12GB

cyphyr

Quote from: Oshyan on July 25, 2010, 07:24:28 PM
We're working on a 2.2 update with some nice new features. No release date at this time, but you can probably expect it "some time this summer".

- Oshyan

Any progress :) ?

Could do with a "pick me up"
:-[
Richard
www.richardfraservfx.com
https://www.facebook.com/RichardFraserVFX/
/|\

Ryzen 9 5950X OC@4Ghz, 64Gb (TG4 benchmark 4:13)

jo

Hi Richard,

Getting there! Alpha testers have the latest release and if things look to be in good shape we'll be able to go to a release candidate shortly.

Regards,

Jo

PorcupineFloyd

Good news then!

How about releasing some metaphorical data about upcoming release so we can start playing a guessing game about what exactly the new features will be? ;-)

Just kidding, I know that developers hate when being pushed about this stuff :) But on the other side... that would be a funny thing indeed ;-)

cyphyr

Duly "picked up". Got a smile from this end :)
Good news
Richard
www.richardfraservfx.com
https://www.facebook.com/RichardFraserVFX/
/|\

Ryzen 9 5950X OC@4Ghz, 64Gb (TG4 benchmark 4:13)

Zairyn Arsyn

this gonna be great, i feel the excitement in the air ;)
cant wait till it comes out.
WARNING! WIZARDS! DO NOT PREDICT THE BEHAVIOR OF OTTERS UNLESS YOU OBEY BIG HAPPY TOES.

i7 2600k 3.4GHZ|G.skill 16GB 1600MHZ|Asus P8P67 EVO|Evga 770GTX 4GB|SB X-FI|Antec 750W
http://zlain81.deviantart.com/

Oshyan

Here's a list of major changes and new features for the upcoming 2.2 release, to whet your appetite.


  • Optional wireframes in the 3D preview, with per-object/population controls
  • Cloud localization, allowing explicit controls for constraining cloud layers to a specific size and location, as well as click-and-drag repositioning on all axis; localized clouds are faster to render
  • Cloud shadow maps, offering an additional rendering speed boost for localized clouds
  • New cloud control inputs (Altitude Offset, Depth Modulator, Final Density Modulator), allowing significantly greater cloud shape control and special effects like "clouds follow terrain"
  • Raytraced atmosphere option, resulting in faster and lower noise atmosphere rendering in many cases
  • New option "anisotropic enviro light" in atmosphere and clouds allows more accurate light scattering simulation
  • GI prepass padding (similar to ray detail region padding, but for GI samples), helps address issues with GI mismatch at crop and frame edge boundaries
  • Bucket rendering controls for adjusting the size of rendering tiles, which can affect rendering speed and efficiency
  • Light source falloff distance controls added
  • Render viewer can show RGBA channels separately and alpha can be saved from render view
  • Added Rule of Thirds composition guides to 3D Preview
  • A number of significant bug fixes
  • Other minor feature additions

More info soon. Please note that, as per previous policy, this update will initially only be available for registered users.

- Oshyan

sjefen

This is gonna be great!

Regards,
Terje
ArtStation: https://www.artstation.com/royalt

AMD Ryzen Threadripper 1950X
128 GB RAM
GeForce RTX 3060 12GB

Zairyn Arsyn

this is gonna be (%_#+%$*% awesome
:) 8)
i'm thinking of the update sorta being a early Xmas or birthday present
WARNING! WIZARDS! DO NOT PREDICT THE BEHAVIOR OF OTTERS UNLESS YOU OBEY BIG HAPPY TOES.

i7 2600k 3.4GHZ|G.skill 16GB 1600MHZ|Asus P8P67 EVO|Evga 770GTX 4GB|SB X-FI|Antec 750W
http://zlain81.deviantart.com/

Kadri


Looks more like a 2.5  list ! Very nice :)

Blackheart6004

#42
Keep 'em coming!

Also:
QuoteCloud localization, allowing explicit controls for constraining cloud layers to a specific size and location, as well as click-and-drag repositioning on all axis; localized clouds are faster to render

w00t!

A quick and easy way to do clouds on the horizon maybe?
My DeviantArt Profile - http://blackheart6004.deviantart.com/

choronr

And, whet the appetite your message did. Living and learning is the way - the journey is the best part. Wouldn't it be a dream if Terragen 2 and World Machine became one?

Goms

Quote from: FrankB
you're never going to finish this image ;-)