Author Topic: Seeking TG 2 Artist for learning game skyboxes  (Read 2694 times)

Offline DocSWAB

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Seeking TG 2 Artist for learning game skyboxes
« on: March 14, 2007, 05:48:36 PM »
Hello Everyone,

We are looking for someone who is proficient with TG2 to produce two sets of skyboxes for two different 3D learning games we are currently working on. (For more about us, see http://www.eduweb.com). These skyboxes will include both distant landscape features and a sky dome.

Both locations are real places in the US, and we would like the terrains to be rendered from 10m DEMs.

We are using the video game authoring tool and engine Unity (http://unity3d.com). We have commissioned vegetation from another artist, including tree and plant models and ground textures.

We would like to have a set of skyboxes rendered using DEMs as heightmaps and with the same plant models and ground textures applied procedurally to match seamlessly with the local terrain.

If you are interested, please email info[atsign]eduweb.com with a link to your TG2 portfolio, along with your rates and availability. If you can directly retrieve and work with DEM data, we would like that to be part of what you do. Otherwise, we will provide DEMs.

We need to have at least one skybox for each game finished in the next 4 weeks.

Thank you very much for your interest,
Steve Allison-Bunnell
Lead Producer, eduweb