Wave Generator using Blender

Started by Henry Blewer, August 26, 2010, 05:55:45 am

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Henry Blewer

I did a quickie fluid sim last night. To use it go to the objects panel in Blender. Click on the Physics tab. There is a Fluid control area to the right near the bottom. Select the box in Layer 1 in the 3D view. This is the domain. The animation is 600 frames long. Set the Fluid control file path to a folder on your computer. Now click Bake. In about 1 hour the wave sequence should be ready to look at. You can watch the sequence by using ALT-a in Blender.

There is not any way to speed up the generation process. Blender has to calculate each frame. The result can be exported as a image sequence using a Top down orthographic camera.

Be back, Mozilla/Firefox is crashing...
http://flickr.com/photos/njeneb/
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Henry Blewer

Pain.... Here's the zip file.
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

Tangled-Universe

Thanks Henry :)
Very curious how this will look!