I've just been wondering, and it's been ticking me off. How are objects like trees, houses, and ground cover made for TG2? In Blender? In Lightwave? In ZBrush? I don't have any idea how. I'm especially wondering about the trees. I know it's a dumb question but it isn't a dumb question for someone who doesn't know the answer, I guess.
Thanks,
Jahnu