Hi,
I have a scene with an "heightfield load" in it and a Deplacement Shader, filtered by a Painted Shader. The last one seems to be a problem. At first, everything worked fine, I can render the scene, add some population, everything okay, but after some editing in the painted shader, Terragen breaks every time I render the scene. If I deactivate the painted shader, everything works fine.
I created this scene on different IntelMacs, but I can't start rendering on a PowerPC or any IntelMac. Same problem. No Problem appeard by creating the scene on a PowerPC-Mac or a Windows-PC.
I tried to open the Intel-project on a windows machine, but it doesn't even open the project (maybe a general problem Mac>Win).
Also, working with the painted shader slowed down the Mac very much.
I attached the error reports from both Macs.
The project is to big (8MB). Have it here:
http://www.vigerske.de/temp/Verpeil.zipGreetings,
Drongo