Here's a tricky thing. I've pulled off some really amazing dreamy skies in Terragen 1, everything from pastel pink to stormy green to smog yellow. but in Terragen 2, I am unable to get almost none of the precision I could get in Terragen 1. The fact that sky blue and red decay hues, brightnesses, and saturation are all interconnected, it seems great for generic realistic skies, but makes everything else seemingly impossible. Is there a way to unlink them, or disable realistic sky, and get TG1 style control over the atmosphere?