Dirty Canyon

Started by dhavalmistry, December 04, 2010, 10:27:02 AM

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dhavalmistry

a little shading exercise for me to get up to the speed....

I hate terrain holes...I dont have any extreme displacements to cause that....
"His blood-terragen level is 99.99%...he is definitely drunk on Terragen!"

cyphyr

Like it, its moody :)
To get rid of terrain holes (sometimes works ~ make a small test etc) counter intuitively you can raise the Gradient Patch Size in your Compute Terrain node. Default is 20, try 40 ...
:)
Richard
www.richardfraservfx.com
https://www.facebook.com/RichardFraserVFX/
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Ryzen 9 5950X OC@4Ghz, 64Gb (TG4 benchmark 4:13)