Welcome to
Planetside Software Forums
.
Log in
Sign up
Search Forums
Search
Home
Search
Planetside Software Forums
►
General
►
Image Sharing
►
Medieval Windmill
Medieval Windmill
Started by Dune, February 06, 2011, 03:46:14 AM
Previous topic
-
Next topic
Print
Go Down
Pages
1
2
3
User actions
inkydigit
1k+ Member
Posts: 5,188
🍄🍄🍄
Location: Bristol UK / Belfast N.Ireland
Logged
Re: Medieval Windmill
#15
February 16, 2011, 08:49:28 AM
excellent update ulco, though I too agree about the blue paint?
aesthetically speaking of course!
maybe red would be nicer?
http://www.inkydigit.net
https://soundcloud.com/idxxiii
http://www.flickriver.com/photos/inkydigit/
http://inkydigit.deviantart.com
choronr
1k+ Member
Posts: 4,574
Location: Phoenix, Arizona
Logged
Re: Medieval Windmill
#16
February 16, 2011, 12:02:25 PM
Extra fine and photo-realistic ...the painted color is a matter of choice - would look good in any color.
Dune
Fluent in Terragen
Posts: 19,850
Location: Netherlands
Logged
Re: Medieval Windmill
#17
February 17, 2011, 02:58:53 AM
I'll try some red, and make it semi-transparent (wood shining through). It's too fat here anyway.
Gallery
Redwolf
Member+
Posts: 168
Logged
Re: Medieval Windmill
#18
February 19, 2011, 04:25:05 AM
for some reason I cant view the update here, where as it says 17 posts, i see only 13, I get this trouble with a few others here as well as my last post.
Volker Harun
1k+ Member
Posts: 1,490
Let there be Rock!
Location: Hamburg, Germany
Logged
Re: Medieval Windmill
#19
February 19, 2011, 04:55:41 AM
I really like the mood in this image. Very convincing render and a very good PoV ... red is a good idea ... this kind of red of swedish cottages I assume ,-)
Dune
Fluent in Terragen
Posts: 19,850
Location: Netherlands
Logged
Re: Medieval Windmill
#20
February 19, 2011, 10:05:09 AM
Sorry, I kept it blue, although a more subtle, old color, semi-transparent and with a little shine, like real paint. It's on my website...
www.ulco-art.nl
as I'm quite pleased with it as well.
Gallery
inkydigit
1k+ Member
Posts: 5,188
🍄🍄🍄
Location: Bristol UK / Belfast N.Ireland
Logged
Re: Medieval Windmill
#21
February 19, 2011, 04:31:38 PM
so you should be Ulco...very excellent work!
http://www.inkydigit.net
https://soundcloud.com/idxxiii
http://www.flickriver.com/photos/inkydigit/
http://inkydigit.deviantart.com
Redwolf
Member+
Posts: 168
Logged
Re: Medieval Windmill
#22
February 20, 2011, 04:50:05 AM
excellent render, and im quite impressed with those paintings too
what you use oil or alkyds?, I find alkyd a better medium to use as a its ultrafast drying
Dune
Fluent in Terragen
Posts: 19,850
Location: Netherlands
Logged
Re: Medieval Windmill
#23
February 20, 2011, 12:03:06 PM
Mostly oils, mixed with alkyd medium indeed, but also watercolor, and some illustrations done in Photoshop with a Wacom pen (like the tawny owl and fox in illustrations).
Gallery
Dune
Fluent in Terragen
Posts: 19,850
Location: Netherlands
Logged
Re: Medieval Windmill
#24
February 22, 2011, 03:50:58 AM
Here's another setting with windmill and medieval dwelling.
Gallery
Redwolf
Member+
Posts: 168
Logged
Re: Medieval Windmill
#25
February 22, 2011, 05:11:25 AM
Another nice pov, I reckon the rutted road should be darker, brownish, at the moment it looks like wet concrete
inkydigit
1k+ Member
Posts: 5,188
🍄🍄🍄
Location: Bristol UK / Belfast N.Ireland
Logged
Re: Medieval Windmill
#26
February 22, 2011, 07:55:56 AM
another great pov indeed, maybe the muddy track isn't so bad...but could be tweaked a little?
http://www.inkydigit.net
https://soundcloud.com/idxxiii
http://www.flickriver.com/photos/inkydigit/
http://inkydigit.deviantart.com
Henry Blewer
1k+ Member
Posts: 6,332
The cooler weather is great!
Location: Seattle, Washington USA
Logged
Re: Medieval Windmill
#27
February 22, 2011, 08:22:02 AM
I like the path. Looks like a sandy, coastal track.
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T
Floating.Point
Member+
Posts: 86
Logged
Re: Medieval Windmill
#28
February 22, 2011, 08:51:39 AM
Looks wonderful. I personally preferred the earlier pov. I think the use of objects in this scene feels just right. It Certainly doesn't have that "first person shooter computer game look" that often occurs in terragen. Nice one!
Dune
Fluent in Terragen
Posts: 19,850
Location: Netherlands
Logged
Re: Medieval Windmill
#29
February 23, 2011, 04:47:31 AM
Maybe the mud could be somewhat darker/browner to better show the wet bluish tinted parts... anyway, here's another sunset version. I know there's some grain in the sky, too bad. And I really should have a nicer colorful sunset sky
Gallery
Print
Go Up
Pages
1
2
3
User actions
Planetside Software Forums
►
General
►
Image Sharing
►
Medieval Windmill
User actions
Print