Author Topic: Possible? Making streaming water  (Read 3063 times)

Offline Aenea

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Possible? Making streaming water
« on: March 25, 2007, 10:22:50 PM »
Hi there!

Just wondered if it is possible to change the water surface with a water shader in a way that streaming water is displayed.

At the moment I only succeeded in making big waves, rough water, but not this streaming of a river.....

is there also a possibility to let foam appear? for example when it breakes around stones?

Aenea

Buzzzzz

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Re: Possible? Making streaming water
« Reply #1 on: March 25, 2007, 10:37:07 PM »
I have been experimenting with attaching a "power fractal shader" set to  "displace along lateral"  to the water shader for some interesting effects. You will also need to attach a "Compute Normal" just below the Power Fractal Shader for it to work properly.  You can also change the water color using the high and low colors in the fractal shader for some variation in colors. I'm sure the experts have other ways to change the water surface agitation but this is one way I've tried.  :P

Offline VorpalBlade

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Re: Possible? Making streaming water
« Reply #2 on: March 25, 2007, 11:57:51 PM »
The staff has stated, the water surfaces are not fully developed. So foam and the like will be added at a further date.

Offline fmtoffolo

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Re: Possible? Making streaming water
« Reply #3 on: March 26, 2007, 01:36:44 AM »
This is something i'm working on. Its in a very early development stage. Mostly usefull for raging rivers, but it should do calm ones too.
My Terragenn site
www.cgworlds.com.ar

Offline ProjectX

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Re: Possible? Making streaming water
« Reply #4 on: March 26, 2007, 11:21:42 AM »
could you stretch the noise in a certain direction?