Author Topic: Arbaro on Windows  (Read 14181 times)

Harvey Birdman

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Re: Arbaro on Windows
« Reply #15 on: April 01, 2007, 04:23:21 PM »
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« Last Edit: April 28, 2008, 05:24:40 PM by Harvey Birdman »

Harvey Birdman

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Re: Arbaro on Windows
« Reply #16 on: April 03, 2007, 06:28:36 PM »
Hi, all -

Finally managed to get the willow stuff posted - it's on Ashundar now. I'll try to get the aspen models/mtl files posted later this week.

Offline old_blaggard

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Re: Arbaro on Windows
« Reply #17 on: April 03, 2007, 10:07:49 PM »
Thanks for sharing those :).
http://www.terragen.org - A great Terragen resource with models, contests, galleries, and forums.

Buzzzzz

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Re: Arbaro on Windows
« Reply #18 on: April 04, 2007, 11:50:03 PM »
Yes! Thanks for the Objects, very nice of you! Can't Wait to give them a try in a scene. I'll post it if I produce anything good.

Offline reck

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Re: Arbaro on Windows
« Reply #19 on: April 06, 2007, 01:39:56 PM »
Just tried to download these files over at Ashundar. The aspens.zip file downloaded ok but when  I try and download the Willows modal I get a 404 error.

Offline old_blaggard

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Re: Arbaro on Windows
« Reply #20 on: April 06, 2007, 01:43:04 PM »
Interesting.  I'll check that out when I get the chance.
http://www.terragen.org - A great Terragen resource with models, contests, galleries, and forums.

Harvey Birdman

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Re: Arbaro on Windows
« Reply #21 on: April 06, 2007, 02:49:11 PM »
OB - did you copy the .zip over to your server or just link to the version on mine? I was under the impression that you would copy it over to yours; I've already removed the willow file from mine. That may explain the 404 - is it still trying to link to my site?

As an aside, I may update the aspen file. The big problem with the Arbaro xml file for the aspens was the leaf size - they were set to a disk shape, .17 meters in diameter.

!!!

I reduced the leaf diameter to .05 meters and increased the number of twigs and leaves to compensate for the reduced foliage surface. I may eventually modify the number of leaves and the angle at which they attach to the twigs.

Offline old_blaggard

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Re: Arbaro on Windows
« Reply #22 on: April 06, 2007, 03:52:38 PM »
Harvey - I just linked directly to yours.  If you could repost it on your site, I'll be sure to download it and get a more permanent hosting solution.
http://www.terragen.org - A great Terragen resource with models, contests, galleries, and forums.

Harvey Birdman

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Re: Arbaro on Windows
« Reply #23 on: April 06, 2007, 06:11:15 PM »
OB - It should be accessible once again. Let me know when you've copied it over. I haven't looked at my site stats lately, but I imagine there's been quite a spike in bandwidth consumption in the last week.

 ;)

Offline old_blaggard

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Re: Arbaro on Windows
« Reply #24 on: April 06, 2007, 10:22:22 PM »
All right, I've mirrored both the willows and the aspens.  The download links on Ashundar have been updated.
http://www.terragen.org - A great Terragen resource with models, contests, galleries, and forums.

Harvey Birdman

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Re: Arbaro on Windows
« Reply #25 on: April 06, 2007, 10:29:11 PM »
Coolness - I'll go take 'em back off mine.

Offline reck

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Re: Arbaro on Windows
« Reply #26 on: April 10, 2007, 07:55:11 AM »
Thanks ob, Harvey.

Harvey Birdman

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Re: Arbaro on Windows
« Reply #27 on: April 10, 2007, 02:01:22 PM »
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« Last Edit: April 28, 2008, 05:25:20 PM by Harvey Birdman »

Offline bigben

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Re: Arbaro on Windows
« Reply #28 on: June 22, 2007, 04:47:34 AM »
Another little contribution...

There's a new version (1.9.8 ) out ... but that's not the contribution ...

One of the changes, is that the arbaro.jar is now the GUI version and the commandline version is arbaro_cmd.jar. Attached is the help file for the comandline options extracted from the jar.

I've been experimenting with arbaro to try and make a tree model that simulates swaying in the breeze by using small changes to some of the curve settings. My first attempt worked OK, although I varied the angles too much .... and the 20 models came to 500Mb.  A different approach would save a lot on disk space.

1: generate a base model, convert via PoseRay, import into TG2 and set up surfacing for the model.
DO NOT CONVERT TO TGO.
2: Generate XML files for the variations to the model
3: Generate BAT file to first generate the OBJ model for the frame in arbaro, replacing the file referenced in the TGD, and then render the frame via TGDCLI.

This makes finer variations of the model for longer/smoother variations less prohibitive

It would also be fun to try growing a tree.... but one step at a time for now  ;)
« Last Edit: June 22, 2007, 04:59:51 AM by bigben »

Harvey Birdman

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Re: Arbaro on Windows
« Reply #29 on: June 25, 2007, 12:09:45 AM »
Way to keep up with the updates, big guy!

 :)

I've been working with this again lately, trying to improve the aspen and willow models to include decent textures. I'll have to check out the update.

 

anything