Desert High

Started by choronr, June 02, 2011, 06:51:49 PM

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choronr

This .tgd file is 227KB. It is titled 'Uphill Test' and I used it to create the 'Desert High' image.

All the other model files are for vegetation which you can delete and add your own unless you happen to have those models. Primarily, the boulders are the feature which you can re-size if you like. The Voronoi Fractalized (by 'glen5700') which attaches to my fake stones creates the the cracks, fissures and pockets. Within the Crack shaders Group is contained three default shaders that control colors for surface, cracks and outer cracks. I think you'll find it fun to use. Also, you might try very slight displacements to the fake stones themselves; and, reduce reflectivity as suggested by Dune. Enjoy,

Bob

DannyG

Thank you Bob, you are very kind sharing your files
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Dune

Thanks, Bob. I'll check it out.

inkydigit

super share Bob, many thanks...
I look forward to dissecting this!

bobbystahr

Many thanks Bob...off to play with this and maybe dandel0's new stones.. ...
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

Xynedia

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