newbie loading heightmap issue

Started by 149047, August 19, 2011, 06:39:36 PM

Previous topic - Next topic


Hi all!
I am all new to TG2 and hence I am sure that my question is fairly noobish ;)
I would like to create a terrain from the attached image. yet, loading it as a heightmap into a terrain results in ugly spikes. loading it into a shader as displacement image does not produce the desired result either.
I would be very happy, to find some help here :)
thanks for reading


You get spikes because they're all dots. What kind of terrain are you looking for? You might need to blur this image considerably to get smoother hillocks.


thank you very much - that was kinda stupid of me not too see myself ;)