Eagle of the Forest

Started by mesocyclone, September 02, 2011, 10:33:56 PM

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mesocyclone

Hello ladies and gentlemen  ;D

I think the results are quite cool, though there are some slight details I wish to change, but...
First of all, the camera is NOT tilted: This is an actual mountainside climb. I wanted the grasses to be aligned with the vertical axis, instead of being perpendicular to the terrain, but, well.

9 hour render on a I3 machine. I have a low cloud layer for the fog, 512 samples here and still some slight grainiess  :(

Detail 0.7, AA 3, GI 2/3 SSP On
Camera FOV 120ยบ

Models:

Magnolia from MGebhart;
Pine01_2 from Walli;
Grass 05 from somebody (forgot it);  ;D
Eagle02 from thefree3dmodels.com

P.S. When I enabled GI surface details there were strange black artifacts on the Magnolia's leaves. See 2nd attachment (I was using a different grass model at the time so the different color in prepass.)

Thanks everyone!!

Henry Blewer

II have seen this black spot thing before. Did you use Super Sample Prepass also? What I think may be happening is the GI calculation is getting the displacement to over fold. Try turning off raytraced objects in the render tab.
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

mesocyclone

Yeah I used SSP, but as soon as I unchecked GI surface details, the black things disappeared...

Thanks!  ;D

Oshyan

There may be some duplicated/intersecting geometry in your models that is causing problems with the GI calculation.

I will be curious to see an update of this in the future with a feature we're testing now...

- Oshyan