Okay, this is bugging me. I use many applications for my art and nearly all of them use them same method for applyiong spherical maps, however TG2 does something completely odd and I simply cannot get my head around it.
As an example, if I create a planet and add an image map as a spherical map in Lightwave it simply maps the image onto the sphere, if I do the same in TG2 I get weird banding or the map does not fit correctly, can anyone help with explaining how image maps work in TG2.
TIA
Andrew