inspiration

Started by inkydigit, April 25, 2007, 11:43:24 AM

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inkydigit

some lovely shots to inspire and infuriate you(how can I do this in TG2??!!)
;)

http://thirdeyedumb.com/2007/04/a_tour_at_the_dry_valley.html

Oshyan

Wow, those are stupendous. Do you know anything about the picture set? It says "A tour at the "dry valley"", but I'm not sure they're all from the same place. I'd love to know the location. My first thought was Iceland because of the apparent icey steam vent in the first picture, but after that I wasn't sure.

- Oshyan

rcallicotte

Thanks for the ideas.  True inspiration, except for that last canyon.   ::)
So this is Disney World.  Can we live here?

old_blaggard

Great images!  I'm constantly amazed at what nature can come up with.  It seems that no matter how hard we CG people try, good old Gaea always one-ups us.
http://www.terragen.org - A great Terragen resource with models, contests, galleries, and forums.

Sethren

#4
Quote from: calico on April 25, 2007, 03:56:48 PM
Thanks for the ideas.  True inspiration, except for that last canyon.   ::)

Yeah, and everyone knows that "crack" kills.      ;D

RealUser

@Oshyan: One of the pics shows a signpost with "McMurdo 3km" and that is on south pole.
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Harvey Birdman

Haven't looked at the pictures, but yeah, 'dry valleys' is a term used to describe an antarctic phenomenon.

monks

Wow, nature is awesome. Yes I think the dry valleys refer to Antarctica- the driest places on Earth apparently.

monks

Oshyan

Quote from: RealUser on April 26, 2007, 05:57:03 AM
@Oshyan: One of the pics shows a signpost with "McMurdo 3km" and that is on south pole.
Yeah, I saw that too. I then looked it up and apparently "dry valley" (the title of the page) is correct. It's in Antartica and that pretty much means I'll never make it there to check it out. ;) Which is a shame because it looks amazing. http://en.wikipedia.org/wiki/McMurdo_Dry_Valleys

- Oshyan

Lucio

Wonderful photos

Thank you inkydigit

ProjectX

Looking through those images, I couldn't help but notice that a TG2 expert would be able to at least half of those, and three quarters of them by the time we get sub-surface scattering (cloud creation tools, or some sort of particle system would be required (and - let's face it, appreciated too) for the steam vents)