Arid Terrain test

Started by AP, November 10, 2011, 06:26:07 PM

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AP

Everything you see is all power fractals. Suggestions welcomed. I rendered this small because it being a test and not complete.

Zairyn Arsyn

i almost thought this said "Acid Terrain test" :D

looks cool, i like the warped lines running though the middle part of the render.
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AP

I might try an acid terrain to but i have to wonder what that may look like.    ;D

TheBlackHole

I like it. I do see a problem, though. The displacements on the ground are a bit too rough. I've had that problem before while using blend shaders on displacement shaders. Is that what you're doing here?
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AP

That is intentional. Those are stones made by a power fractal. I am currently rendering a larger version of this so that those details can be better observed. I am still undecided as what vegetation to add to the terrain.

AP

Not quite there yet.

AP

I still might get back to this but in the meantime i am working on something new and still using all power fractal nodes i am creating some rather interesting effects here. I choose not to include vegetation due to it being a pain to make it look right and convincing enough to look at.

inkydigit

nicely done mud... and with a few tweaks it could be lava!
:)
J

AP


AP

Well, i have Lava but it needs a lot of work.

RichTwo

I have been making a few attempts to recreate Mars as seen from the surface.  Your first two are quite similar to the real thing - and Mars is a pretty rough place.  Check out the image catalog at http://hirise.lpl.arizona.edu/.

Keep up the great work!
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Jonathan

Images two and three are great - I tried lava, and it looked a bit wierd - yours looks real - and the muddy landscape is also very nice.
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AP

Quote from: Rich2 on November 28, 2011, 12:25:10 PM
I have been making a few attempts to recreate Mars as seen from the surface.  Your first two are quite similar to the real thing - and Mars is a pretty rough place.  Check out the image catalog at http://hirise.lpl.arizona.edu/.

Keep up the great work!

Yes, i think if you make the noise variation very high from a power fractal it is a start based on that image link. Strata and outcrops are essential. Voronoi cracks. The power fractal (AKA Hills) looks warped as well. Then lots of fake stone shaders.

AP

Quote from: Jonathan on November 28, 2011, 01:11:42 PM
Images two and three are great - I tried lava, and it looked a bit wierd - yours looks real - and the muddy landscape is also very nice.

Thank you.

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TheBadger

It has been eaten.