Looping texture sequence ?

Started by nixx, December 15, 2011, 04:34:11 PM

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nixx

Hi all,

I was wondering if there is a way in TG2 to use a looping animated texture. Like say, use a 100-frame sequence over a 300-frame TG2 scene (looping 3 times). The %04d suffix only "maps" each texture frame to the current scene frame.

My current "workaround" (not really) is actually repeating the texture sequence on disc, by duplicating/renaming frames until the total sequence duration matches that of my TG2 scene. But that can be counter-productive, not to mention potentially a big waste of disk space.

Thanks everyone,
nick
I 'm child, and man, then child again; the boy never gets older

Matt

There isn't a way to do this within Terragen 2. You'll have to use a workaround like the one you wrote about.

Matt
Just because milk is white doesn't mean that clouds are made of milk.

nixx

Thanks a lot Matt, good to know I 'm not missing something obvious.

I hope sequence handling comes in a future version. Till then, the workaround will do :)

nick
I 'm child, and man, then child again; the boy never gets older