Various WIP

Started by efflux, March 10, 2012, 02:58:38 PM

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efflux

Here's some of my WIP from the last few weeks. Nothing is finished and I will probably take a break from TG2 now so I'll just post these otherwise you might not see anything from me for ages. This is probably how it will go. You'll see nothing from me for ages then I'll do a load of work.

One thing is for sure. TG2 needs to be changed to allow you to choose positioning coordinates, specifically the powerfractal. You must be able to choose position in geometry for example. Even altitude would be cool. If this isn't changed then TG2 will remain crippled compared to other 3D apps.

efflux

#1
More.

Just one point. Slashed 2 image never opens to full scale even on my desktop. I'll need to look at that. Is this just the width of the image?

efflux

#2
More.

inkydigit

even as you say these are wips, they all have something really special about them...I love them all!
:)

efflux

#4
Hi, thanks.

I thought they had some things that might be cool to post so it was a bad idea to wait until they were finished which could be ages away. The ones called Forbidden are actually not far from finished. They just need more surfacing. The Slashed ones gave me some nightmares with the surfacing. Still not happy with it and it will be reworked. Then the others are various things in earlier phases. Pinnacles and Canyon ties in with something I posted about in file sharing to do with altitude terrain blends and using voronoi. Canyon doesn't use the exact same technique but it's similar. Pinnacles does but it's a bad example because of the nasty blend line. The underlying terrain was just a test for tweaking the pinnacle structures and not that important.

efflux

Just one thing I should have mentioned. They are all saved as exr. I use Blender to alter the exr exposure then save as 16 bit tiff to do a little post in Lightzone. Sadly Lightzone is no more. That is the best photo editing app there is in my opinion. There is a Linux version as well.

If you want to edit exrs then Blender is great and it's free. You can edit exrs in it's node editor. It's a little convoluted though. Maybe I should post about how to do this in Blender? It's easy when you know how.

Oshyan

Great to finally see some more finished renders after all your experimentation. You're one of the few people doing really "out there" and different things and I love to see it.

The Forbidden series is probably my favorite, with great promise shown in Forbidden 2 (looks very much like some geological features I've seen recently), and in Forbidden 3 and close-up especially, there are some remarkably erosion-like features. Forbidden 3 is probably my favorite overall image, there's a fantastic, epic feel to it with the low mist and wild sky over a treacherous-looking ice field.

- Oshyan

efflux

Thanks Oshyan.

The Forbidden ones are my favourite as well. It frustrated me not getting that finished but I ran into technical difficulties. I've resolved how that needs to be finished now. I've kind of sussed out what TG2 can do and what it can't do so now I know before I try to do something if it's going to work or not. I also badly want to go further with the whole eroded canyons and pinnacles angle because I know there are huge possibilities there.

TheBadger

The images in post two are mind blowing!!! Two of 'em are so real looking that if I came across them in an image search I would NEVER guess that they were CG. I hope I can make something like this soon.  :o :o :o
It has been eaten.

Kadri


These WIP images are better then many final i have seen  :D
Very nice work Efflux .

AP

Interesting results here. I myself am still trying to tackle those goblin terrain features and i see your results might bring some light onto this goal.

Tangled-Universe

Especially Forbidden 1 and Pinaccles are real "jizz in my TG2 pants" material, damn! Fantastic work!

elipsis1


efflux

Here's one more from Forbidden. Kind of shows the slight lack of texture in the foreground rock. The lower outcropping small rocks and inverted flat topped ones were meant to be re-arranged a bit and some more detail spread around especially at the foot of the hills. I need a break though.

efflux

#14
Editing this post:

I removed the original Plantation render and replaced it with the unprocessed one.