I've had success at everything I've tried in Pose Ray and it's free so I recommend it. It does have a problem with large objects with many grouped parts like Max outputs [the .obj export]...they need to be broken up in another .obj app like blender or wings3d, but it makes an .obj that TG2 really likes...almost as much as XFROG conversions...there are a number of threads in this forum about it's many uses so read up and if y get stuck...just ask....