In 2.4, if animation is set on a camera and I start a new project without saving, the small green 'A' symbol still appears beside the camera node that was animated in the last project.
Doesn't happen every time and the 'A' mark actually appeared beside a different node in my network once too, a node that hadn't been animated, it just moved to a water shader located above the camera node in the network of it's own accord, when there were no animated parameters in it at all, or in the previously opened project for the water shader.
Closing the program entirely before starting a new project doesn't have this hangover from the last opened file.
Image of completely new project network started from 'file>>new>>discard changes' when the previous project was open and had an animated camera.
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