i would not expect a program so early in development to have this feather, but it would be very helpful in multiple machines rendering an animation. so i thought id post about it.
is there a way to have a "render sequence" to look at the directory its writing a file to and see that that frame already exists, and to move to the next frame that does not exist to render? i am pretty sure the renderer would have to place a marker file in that directory to tell other machines that frame is already being worked on.. which tg2 does not seem to do. if it did, it would be far easier to manage a network render. (this is something that i have done with both after effects and maya - in ae its part of the gui, while with maya, i had someone set up a batch file with that option for a job once).
i might be trying to use dark fire's tool on the next test render. ill play with it a bit later tonight..
tom