First Contact...?

Started by Kadri, April 26, 2012, 05:12:46 AM

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Zairyn Arsyn

just noticed the black squares in the first_test_02 render

first test 01 has a good atmosphere, now that i can see it better.
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Kadri


I mostly use image masks in TG2.
Then after some strata nodes , powerfractals and the same mask with different size etc. and all these ,
with negative and-or positive displacements you get so much different terrain very easily.
The use of the compute terrain and compute normal with very different values ,
with smoothing on and off was the most different use for me on this project.
Nothing much fancy  :)


Kadri

#17

Here is the last final image.
I tried many different things but did not like them.
So i only tried to make the same first image a little less complex.

I got rid of the small ships and used only one.
The left side was too prominent tried to lower it. Wish i made it like the right side...
Lowered just a little the small crystal sizes.
The first image had too much blue color and was harsher. Tried to lower these settings.
Used transparency on the crystals (hate the render time) this time.

A special thanks goes to Martin (DandelO)  ;)


Good or bad i am done with this image  :)

Jo Kariboo

Interesting experiment. But I prefer the first test render 1 and 2.