I work for a small film company called Iachod Visuals. We are creating a tv children's series on space exploration and I need to re-create our solar system's planets. I use primarily LW to do this, and it does a fine job at that, but I would like to improve our FXs.
I have been trying Vue 10.5 xStream PLE edition and have been learning its features using the resource manuals and tutorials. *I think* I've learned how to apply textures to planetary terrains using color and displacement maps but it has been one of the hardest things to do so far, and I am still not quite satisfied with the results.
Unfortunately upon loading my Venus displacement maps on a spherical infinite terrain mesh, the terrain looks distorted and pixelated upon close inspection. I have tried increasing the render quality settings, then mapping the textures using World-Parametric mapping, or World Standard mapping, UV mapping, or projected Textured map in node functions, and tried different settings with those options to no avail.
My question is, if you are familiar with Vue, what am I doing wrong? Does Vue support the creation of realistic planets or is it more of an app for random generated terrain? If you have succesfully created an accurate planet like Mars or earth what steps did you take to do it? Because I don't know what else to try before I switch platform or give up this software.
Now, if I use my displacement map combined with Vue's infinite terrain, instead of applying it to a flat mesh, then it renders fine, but its terrain features "randomizes" the displacement map in such a way that it looks fake. It simply adds features that are not there in real life.
The only reason I like Vue is because it easily integrates inside LW and facilitates a faster workflow, as I can place my cameras and objects any where I want in the comfort of my favorite 3D app.
Now TG2 showed me it can render a realistic planet of Mars using MOLA files and it just looked beautiful. But does it integrate directly in LW? Can TG2 import animated cameras from LW so I could composite them?
Also how hard would it be to import MOLA or DEM tiles directly in TG2 so it could render an entire planet, like Mars or the moon?
I am new here and also relatively new to this type of terraing generator programs, so excuse me so many questions. I would really appreciate any advice you may have. Thanks in advance!