Terragen to Maya question.

Started by panupat, August 07, 2012, 12:57:46 PM

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panupat

Still watching the tutorial posted in the wiki. Early in the tutorial it showed how to export height map out into lightwave files. Then suddenly about 2/3 the terrain was already inside Maya. How it got in there was skipped completely :O I'm not sure but as far as I know, Maya cannot import lightwave files. Is there any other way to convert the lwo to obj? Or any way to export height map as black and white image?

Tangled-Universe

That tutorial is so outdated that it actually should be removed. The LWO exporter ran obsolete since the introduction of the 'micro exporter'.
Read these posts/links for more information:

http://www.planetside.co.uk/forums/index.php?topic=12743.0 (read this whole topic)
http://www.planetside.co.uk/forums/index.php?topic=13556.0 (read this whole topic)
http://www.planetside.co.uk/forums/index.php?topic=12506.msg126071#msg126071
http://www.planetside.co.uk/forums/index.php?topic=13749.msg135105#msg135105

panupat

Thanks again Tangled-Universe :D I see there's an export exr too. Does that one saves out height field?

Oshyan

Yes, you can save heightfields to EXR by right-clicking a heightfield node and choosing Save As.

- Oshyan

rcallicotte

Hey, Oshyan, why would I want to save a heightfield to EXR?

Quote from: Oshyan on August 07, 2012, 08:55:27 PM
Yes, you can save heightfields to EXR by right-clicking a heightfield node and choosing Save As.

- Oshyan
So this is Disney World.  Can we live here?

Oshyan

Because it's more broadly supported than TER and preserves full accuracy, unlike TIFF and other 8 bit output formats.

- Oshyan