exporting a model as .tgo

Started by JasonA, August 17, 2012, 07:24:18 PM

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JasonA

Hi guys,

If i bring in a model of some kind, and then get my shaders setup in a way I like, can i then export out the model as a .tgo with the updated shader network?

Upon Infinity

Yep.  Right click on the object node and then Save As Object.

JasonA