I have not posted anything here for years, just felt I could not compete with the quality on display. Finally got something to share. As a long time user this was my most involved project so far, and meant both to take up the rodluc's Iskwen Castle model again (that I found long ago) and stretch the legs of my (almost) new hardware so to speak.
Some statistics:Active Populations:
20Other individual objects:
20Functions and masks (mostly via simple shapes): untold, it's a
big mess now
So, here are the credits:Iskwen Castle (Luca Rodolfi at
www.rodluc.com)
Walli -
www.wallis-eck.de (Pine01, Dry Bush Bundle, Wild Grass, Primula Denticulata, DNW Flower, Blackberry)
svenart -
www.medievalworlds.com (cart, houses)
Marc Gebhardt (Cottonwood, Generic Pines)
TerrAde (crows)
Klas (Grass7)
Mr Lamppost (Basic Bush Pack)
Tripray via Turbosquid (logs)
Miles Davis (Blackthorn)
XFrog (Sweet Birch and Judas Tree - free preview models)
lightning (Bush pack)
thefree3dmodels.com (people, sheep)
Dune (help with procedural stone wall)
archibase.net (falcon)
Finally, credit goes to the regulars at
Terranuts, who helped me move it along and improve the render. Here is the WIP thread if interested:
http://www.terranuts.com/forums/showthread.php?t=14123Render settings: .95 detail, AA6, raytrace objects OFF, raytrace atmosphere ON, most populations at very high quality, second enviro light used and soft shadows enabled
It was a 17 hour render (on a 2600k system!), but only because I rendered it twice as large and then resized in PS. Also adjusted the curves and exposure a bit and sharpened a tad. It was many weeks (months actually) in coming and I am ready for new challenges now.
Would be happy about any feedback. Thank you!