Projection Cam Issue

Started by Bjur, October 25, 2012, 08:15:18 PM

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Bjur

Not a big problem for TG in all i guess, all is working fine, just wanted to inform you..

I copied my render cam position data, for a texture projection cam - at exactly the same position/coordinates, like the render cam.
Then i was trying to change the values of the projection cam, meaning the projection sizes of the textures..
Every value below 0.(1) (del.-key was used to rewrite values) caused instantly in a total crash of TG -as the render cam was still at the same position/coordinate like the projection cam.

Then i changed the position of the projection cam just a little bit, the problem was solved. No crashes anymore during value changes..

Greetings
Alex
~ The annoying popularity of Vue brought me here.. ~

jo

Hi Alex,

I'll check this out and add it to our bug database. Thanks for reporting it.

Regards,

Jo