Started by rcallicotte, January 07, 2013, 03:39:46 pm
Quote from: cyphyr on January 07, 2013, 03:59:49 pmWell since it's for World Machine 2 there's no reason why we could not import the resulting terrain and masks into Terragen.
Quote from: Allen-1 on January 07, 2013, 09:38:47 pmFor the World Machine users, i created a few custom presets that anyone can use freely.
Quote from: Oshyan on January 08, 2013, 12:28:13 amIndeed, those are just Macros for World Machine. That particular product can only be used with World Machine (not Vue), but the output terrain and masks can be used with Vue or Terragen (or many other apps that support World Machine's many output formats). QuadSpinner also has a package of terrains generated by their "SuperErosion", which come in TGA and VOB formats: http://www.cornucopia3d.com/purchase.php?item_id=11687 The TGAs can be used in Terragen as well as Vue, although they're an 8 bit format, which is lower accuracy than you'd ideally want; I suppose they didn't include other 16 bit formats like TIFF or TER because Vue doesn't support them. If you have World Machine the SuperErosion macro is a much better purchase. - Oshyan
QuoteFor the World Machine users, i created a few custom presets that anyone can use freely.
Quote from: cyphyr on January 09, 2013, 08:37:35 amSo far every time I try to open any of the pre-sets in the file above my world machine crashes ...So I downloaded the demo version of WM and it works in it, outputting the masks works as expected however I'm limited to 512x512 terrains do to the demo of WM being limited in that way. Must see about moving my copy of WMPro over to this PC.
Quote from: Tangled-Universe on January 09, 2013, 05:30:59 amBut can you export the flow, wear and deposition masks of the erosion device(s)??