So I have been fiddling around with TG2 to get acquainted with all those possibilities again.
I got stuck all the time ... and was not satisfied at all with the results.
So today I started a new approach. Minimal Surface layers (3 + one reflection shader). Minor atmosphere tweaks and two populations of XFrog-objects.
I am not satisfied with quite a few details there and here. But stepping back 2 meters will give you a nice impression, what I am after ,-)
Regards,
Volker