Yeah but at least it has variety. I'd add in sine for a basis as well if I could have it. Sine basis in a fractal is cool.
As well as basis for the fractals. Blender also has these as simple noise functions. Just the editing power of these alone is hugely easier than the simple noise functions in TG2 because you have some editing power rather than hooking up lots of blue nodes:
http://wiki.blender.org/index.php/Doc:2.6/Manual/Textures/Types/Procedural/VoronoiThere are also about ten various texture shaders creating various forms from fractals to more geometric stuff like bricks. All useful.
Nothing tops Mojoworld though. That's the king. Sadly, it always will be by the look of it.
Vue will have these functions since Vue is a landscape app. That would be normal, unlike Terragen.
This site has a lot of really good tutorials about Blender:
http://cgcookie.com/blender/It's not free but probably worth it and a small amount goes to Blender foundation. This is why Blender is unstoppable. It's open to anyone which means that there is now a massive growing stock of content and tutorials. Almost every other apps is totally lame in this department now.
I'm changing direction in 3D now. I was going to go back to 2D but I see how I can use 3D a lot more now. My skills are actually wasted doing pure landscape. I should be doing charactors and such like.