Started by Erwin0265, July 17, 2013, 07:57:16 am
Quote from: Erwin0265 on July 18, 2013, 07:08:35 amThanks for responding.The scientific method is one where one parameter is changed, keeping all others as they are; and observing the outcome.This is based on zero knowledge of any and all other parameters' functions [at least, initially]; existing knowledge of other parameters' functions can lead to pre-conceived ideas that can result in "observations" being biased/manipulated to fit a pre-conceived idea.............OK; that's the scientific method [same scientific method now being thrown out the window, in favour of asking others how to approach testing/observing].................
QuoteThe lead-in scale; as I understand your explanation; is the size of areas where the noise is being generated.........?
QuoteSomething else that has me confused; colour setting within the terrain tab.Colours set within the terrain tab do appear on the terrain but only until the base layer in the shaders tab is enabled. Is this correct?What, then, is the purpose of colour settings within the terrain tab? I'm thinking that it's to allow one to see where certain features are located whilst building the terrain. These are then obscured by the base layer in the shader tab when colouring/texturing is done.Am I anywhere near the truth here? Or am I making no sense at all?
QuoteTaking your advice [perhaps too literally]; the base colours preview window shows me nothing but shades of grey. Don't I first need to have some sort of terrain first before going on to the shader tab?
QuoteSo any colour previously added in your terrain tab will be overridden, because this fractal has 100% coverage.
QuoteIf lead in scale is smaller than feature scale then you will notice there are no "islands" of noise, but noise everywhere.The lead in scale normally creates these "islands".
QuoteThe offset shifts the coverage to either the high or low colour.
QuoteFurthermore it is important to know that if you use a powerfractal to displace that the colour tab's settings do NOT affect the displacement.
QuoteYou can do both actually, but that's rather advanced.
QuoteNow you should understand what these shades of grey are. It's the fractal pattern where grey represents the shape of that fractal pattern.