Hi.
In a previous thread on FBX I was participating in, Jo said that its likely that future FBX object support will include the ability to bring in rigged objects. But that you would not be able to affect the rig in TG.
My question comes from having just learned rigging and basic animation. Im' curious why, if the object can come into TG rigged, why we would not be able to animate it or otherwise affect the rigged objects controls.
I am guessing that the animation system that TG already has, and the one in Maya for animating objects (for example), is a completely different system. Or is it not so different?... In terms of how animation systems work (never mind UIs), just in terms of how the principal works?
Additionally, Matt said that he wanted to include a built in wind system eventually (from a different thread).
So Im wondering, If we can animate wind at some future time, and we can animate everything that we can now, is there any hope that (at least eventually), we will be able to animate rigged objects in TG directly? Are there any plans for this, or any potential for plans?
And if there are plans, how far out are we guesstimating?
I have to say that despite the difficulties I have had with using Terragen, one thing that has been relatively straight forward and likewise simple, is rendering. And I like rendering in TG a lot.
I know that there are other options for rendering animated objects, options built from the ground up for that purpose. But is it strange that I would want to animate in TG?
Just consider Walli's most recent image post. That image looks like a frame from an (extremely high quality) animated movie. I was looking at it and could not help but think "oh if only we could animate in TG". I mean think about it. TGs renderer is great, its easy (for the most part). And it gives good results right out of the box.
After learning Maya, who would not want to render animation in TG?!
I know there are a lot of import things planetside is working on in TG. Object displacement stuff is very important. But is the stuff in this post on the radar at all, or should I give up all hope and just deal with the sad reality (that I cant animate objects in TG, not really anyway). Yet.
Wishful thinking?