Adelaide 3D model with sunset/fog

Started by Aerometrex, August 28, 2013, 07:35:57 pm

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Aerometrex

This is a quick test done with TG3 and a large virtual 3D model of Adelaide.
The goal was to test processing time for such a render on an Intel i7 3.20 GHz with 64 GB of RAM.
The 3D model is about 10GB.

Result:
7 min per frames
Detail 0.2
AA 3

I am passionate  about the art and science of digital aerial mapping, photogrammetry, geospatial information, VR and 3D modelling.
http://aero3dpro.com

TheBadger

It has been eaten.


Oshyan

Surprising you can get away with such low detail, but nice results in any case. Is that terrain, or imported object(s)?

- Oshyan

Aerometrex

The city is an imported object. There is no terrain in this scene, only low altitude clouds.
The quality value of the render does not impact on the look of .obj at all and 0.2 value was good enough to render the clouds with a descent look while keeping the render time at 7 min per frame.
I am passionate  about the art and science of digital aerial mapping, photogrammetry, geospatial information, VR and 3D modelling.
http://aero3dpro.com

Oshyan

Yes, that's kind of what I guessed, that it was an imported object. That would explain why the low detail worked out well. An interesting (and useful) approach, if your data set is convertible to this format at least.

- Oshyan

bigben

I'd love to see some of these with a spherical camera and something like krpano (http://krpano.com/video/)

Aerometrex

Looks interesting, I will make a spherical video very soon. Cheers,
I am passionate  about the art and science of digital aerial mapping, photogrammetry, geospatial information, VR and 3D modelling.
http://aero3dpro.com